Tag Archives: cons

Long Beach Comic and Horror Con 2011: Still Got It

When I heard that Long Beach Comic Con was rebranding itself as Long Beach Comic and Horror Con this year, I was a little concerned. One of the things I liked most about it the first two years was the heavy emphasis on comics compared to San Diego (which has plenty of comics, but is so big that it’s easy to miss them) or the Wizard conventions (which seem to have refocused around celebrities). As it turns out, the horror didn’t drown out the comics at all. The front of the hall was still mainly comics publishers, with dealers (mostly comics and collectibles) behind them in a U shape, wrapped around the core: a gigantic Artist’s Alley.

Of course, Halloween and horror did make their presence known, starting with the signs for zombie parking, and continuing with programming, guests and costumes. (Jump straight to the photos.)

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Long Beach Comic Con 2010 — Saturday Con Report

ZatannaOn the last weekend of October, I made it out to the second annual Long Beach Comic Con. It’s shaping up to be a very artist–, writer– and dealer-focused convention.

A couple of years ago, Wizard World Los Angeles seemed to be all about people looking for deals on comics and collectibles (in which case, why not just go to Frank and Son or the Shrine?). When the show resurfaced in Anaheim this year, it seemed to be all about the celebrity autographs.

If you just want to see the photos, check out the photo set on Flickr. Otherwise, read on!

Layout

OBISHWNThe first thing everyone noticed was the row of themed cars out in front of the convention center: A Camaro painted up as Bumblebee, a replica of KITT from Knight Rider, cars from less geeky shows like Starsky and Hutch and (IIRC) Magnum, P.I.…and a car that had been modified to look like a Rebel Alliance small fighter, complete with an R2 unit!

The main floor at Long Beach was bigger this year than last, though nowhere near as big as Anaheim. Unlike Anaheim, they used most of their space.

All the publishers were clustered near the entrance, with Aspen and BOOM! the most prominent, followed by Top Cow, Image and Avatar in the next row with other small press, along with the celebrity autograph area off to one side.

Dr. Doom and Captain AmericaThe rest of the floor was structured with a huge Artist’s Alley at its core, surrounded by retailers on either side. Actually, it would be more accurate to say that it was two Artist’s Alley areas with dealers wrapped around them in a sort of F shape.

If you went to Anaheim Comic-Con this year, remember how big the celebrity signing area was, and how small the artists’ area was? Flip it. My gut instinct says that there were more artists with tables here than there were in San Diego, but then it could just be that they’re a bigger percentage of the smaller space.

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Adobe MAX in Tweets

I haven’t quite found the time to write up my experience at the Adobe MAX designer/developer conference, but here’s a digest of my Twitter posts. As usual, photos are on Flickr.

Sunday

Adobe MAX Entryway

  • Watched a nearly-full moon set into the cloud layer behind the LA skyline on my way to Adobe MAX. #
  • Obligatory pic of Adobe MAX entryway. #

Monday

  • Made it to the keynote just as, I kid you not, Martha Stewart took the stage. #
  • Nice demo of dynamically wrapping text around image content (not box), to be contributed to Webkit. #
  • Content aware fill demo on a tablet – “performing witchcraft” on the progress bar label. #
  • Multi device link: iPad as classic color palette mixer for desktop Photoshop. #
  • Blackberry Playbook approach: don’t dumb down the Internet for mobile devices, bring up the performance of the devices. #
  • Green Hornet game demo: same app running on desktop & touch screen phone, auto-detecting input methods. #
  • The Black Beauty

  • The Green Hornet car. I wasn’t expecting overlap between a tech conference and Comic-Con. #
  • Something else Adobe MAX has in common with Comic-Con: Flash fans. #
    Flash Rules

Tuesday

  • When I got here, the line for Starbucks was about 5 people. Now I can’t see the end. #
  • Managed to scarf down a sandwich from Starbucks before the evening session. Interesting mix of tech crowd & Lakers fans. #
  • Ok, I am officially a geek. I ranked 7th in a phone-powered Star Trek trivia contest with several hundred people at a tech conference. #
  • And then tweeted about it. #
  • Adobe MAX sneak peeks’ method of keeping people from going too long: A Klingon with a phaser creeping across the stage. #
  • Very cool demo of auto-converting long video to a tapestry for better scene selection. #
  • Nifty Photoshop demo: post process photo based on a model. “what if this photo had been taken by Ansel Adams?” #
  • Nice! Automatically compensating for camera motion blur! #

Wednesday

  • Gotta love LA traffic. I left for Adobe MAX 40 minutes earlier than yesterday and arrived at the same time – too late for my 8:30 lab. #
  • Funny how you can get nostalgic for your first version of Photoshop. (Sadly, 2.5 is missing.) #
  • MAX is definitely less crowded today. No problems finding a table for lunch, and the cell & wifi networks are a lot less congested. #

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Comic-Con Hotel Experience: 2010

It took more than 8 hours, but I finally got my hotel confirmation for Comic-Con. It wasn’t one of the 12 I’d requested this morning, but it’s in my price range, relatively close, and was actually #14 on the list we put together last night.

All this despite the fact that I put the request in within 5 minutes of the system going online. That part was smooth, and judging by the comments on Twitter and at The Beat, it went smoothly for most people.

Then came the waiting.

On one hand, it was better because I could actually do things — like, y’know, work — instead of sitting there hitting refresh on the browser and redial on the phone for two hours. On the other hand, instead of two hours of active frustration, it was eight hours of wondering whether they had lost my info, or whether I had mistyped my email address, or whether they had actually run out of rooms in the first five minutes and hadn’t gotten around to telling me. A confirmation number for the request itself would have gone a long way toward making me confident that I was in the system.

Later posts on Twitter, and later comments at The Beat, reflected the growing sense of frustration among congoers — and anger as they were assigned hotels that weren’t even on their list.

Order

It seems that not everyone’s requests were handled in the order received. I saw people who had received confirmation hours before I did, but who had submitted their requests a few minutes later. My guess is that Travel Planners was taking two passes through the queue: one pass to handle the requests that they could fill based on people’s actual choices, then one pass to handle the requests where all the preferred hotels were full. Even that doesn’t quite track, though, so I’m not sure what was really going on.

Edit: Katie suggested that they might also be prioritizing based on how many nights you tried to reserve. I was only reserving three nights, so it sort of makes sense that they might give more weight to someone trying to reserve four or five.

Lessons to be Learned

As with the convention’s struggle with crowding, every year they solve one problem only to discover another lurking behind it. A lot of people have compared this year’s process to a lottery, but really, it actually shifted the advantage from luck to typing speed.

Think about it: For the last few years, everyone has had to try to get through, repeatedly, over a period of several hours. Those lucky enough to make a solid connection would then make a reservation and leave. You could start at 9:00 and get through at 9:05 or 11:00, but there really wasn’t any sort of strategy you could apply other than trying multiple avenues at the same time.

Now? Everyone logs in at 9:00, fills out a form immediately, and submits it. Whether you submit your request at 9:05, 9:10 or 9:15 has nothing to do with luck. Instead, it has to do with whether you made up a list beforehand, how long it takes to enter your information, and how much time you spend verifying it before clicking that button.

In that way, it’s actually less of a lottery than it used to be!

Update: I’ve posted some ideas on what to do if you couldn’t get a room.

Posted in Annoyances, Comic Con 2010, Comics | Tagged , , , , , | 33 Comments

Comic-Con Hotels 2010: Reviewing the Reservation Form

It was fast. Anticlimactic, really. It took a few reloads to get the Comic-Con International home page up, but once I could click on the reservation link, everything went smoothly. I was done by 9:05.

The reservation page was actually optimized!

  • Just one image: a banner across the top.
  • Everything was on one page, including the list of hotels, the personal info, and the hotel choices.
  • Hotel selection was done by client-side scripting, so there was no wait for processing between selections (and no risk of typos confusing their processing system later today).

This is a huge deal, especially compared to Travel Planners’ horribly overdesigned 2008 forms — yes, forms, plural — that kept bogging down. (I never even saw last year’s, though I tried for an hour and a half to get in.)

On the downside, that one page does load a half-dozen script files, but that doesn’t seem to have slowed it down much.

In case none of your 12 choices were available, they asked for a maximum price you’d be willing to pay for another hotel that’s not on your list. I vaguely recall this being a feature of the old fax forms, but I don’t remember being asked this on the phone last year.

I was surprised to find that they didn’t want credit card info immediately, but that’s good from a streamlining perspective as well. The hotel choices, room type, and contact info are critical in order to make the reservation in the first place. Payment can be done later, so in a rushed situation like this, it’s better to handle it later. Plus, not asking for credit card information means that they could run the site without encryption, speeding things up a bit more.

I would have liked to have gotten a confirmation number for the request, or an email, just so that I could be sure that I was in their queue. And to be sure that I entered the right email address. And the right start and end dates. And…well, you get the idea. I’m a little paranoid about the process at the moment.

Here’s hoping that the back end of the process, and sending out confirmations, goes as smoothly as the front end did.

Update: Short answer: it didn’t. Long answer: I’ve written up what went wrong, at least from the guests’ point of view.

Posted in Comic Con 2010, Comics, Web Design | Tagged , , , , , , , | 17 Comments

Comic-Con 2010 Hotel Block Opens March 18

I’m pleasantly surprised that Comic-Con International and/or Travel Planners has gotten their act together for next year’s convention. Before attendance (and hotel rush) went completely insane, they used to send out hotel info with their fall newsletter or in a postcard around December (or maybe January), but over the last two years it’s been pushed later and later. For 2009, they didn’t even announce a date for hotel reservations until February…a month before they opened. The list of hotels went up even later — the day before, IIRC.

The fall newsletter, now an online magazine, went up today, and along with it not just the date for reservations, but a list of hotels…including distance, prices, and shuttle stops. Hotel reservations go online March 18, 2010.

Additionally, they’ve made some interesting changes that may help combat the craziness:

  • Reservations will now require an immediate deposit of one night’s stay
  • Deposits are fully refundable until May 14.
  • From May 15 to June 17, there’s a $75 cancellation fee.
  • From June 18 onward, deposits are nonrefundable.

With luck that’ll cut down on some of the “just in case…” extra reservations, now that there’s an actual financial commitment to it.

(Cross-posted at Speed Force)

Posted in Comic Con 2010 | Tagged , , , | 5 Comments

Con Report: Long Beach Comic Con 2009

Long Beach Comic ConThis Saturday I attended the first-ever Long Beach Comic Con. I had a great time catching panels, meeting writers and artists, talking about comics, sightseeing, and even breaking some Flash news. I can definitely see this as an annual event.

Note: If you just want to look at photos, feel free to skip to my Long Beach Comic Con 2009 photo set on Flickr.

Location

It’s been at least ten years since the last time I’d been to the Long Beach Convention Center*. I didn’t recognize the building the con was in at all (and I’m sure the shopping mall across the street wasn’t there before), though the facade and lobby reminded me a lot of the San Diego Convention Center with the arched ceiling and floor-to-roof windows. It made me wonder whether they had been designed by the same architect.

With a mall across the street to the west, Shoreline Village across a bridge to the south, and Downtown Long Beach across the street to the north — not to mention the food service in the lobby not being swamped — I really regretted having brought my lunch with me. Though it probably did save time, since I had panels I wanted to see from noon until 2:00. If I’d wanted to go to, say, the Auld Dubliner (right across the street! Auughh!), I would have only had about half an hour on the convention floor that morning.

*Not counting plays at the Terrace Theater. Though the last thing I saw there was a touring production of Miss Saigon in 2003, about two days before the start of the Iraq War. Talk about timing.

Main Hall

I think the main floor was about the same size as the floor at Wizard World Los Angeles the last couple of years — or rather, the amount of floor space they used was about the same. (Last year WWLA had a large empty space in the back.) Exhibitors were clustered around the entrance, mostly indie press (I remember Boom, Archaia, and Aspen) and a large Nintendo exhibit. The center of the room was dominated by the Artist’s Alley, with dealers wrapped around it and celebrities lining one wall.

In the back, inexplicably, was a raised wrestling ring. I didn’t notice it when I went through in the morning, but in the afternoon, when they were actually holding wrestling matches, it was loud! Halfway down the hall, you could hear the *smack!* *thud!* as the wrestlers threw each other to the floor. I figure the floor of the ring and the convention center floor must have made a fantastic sounding board!

I got in about 20 minutes after the con opened for the day, so if there were any huge lines I missed them. The artists’ tables were practically empty (they came in later), and most of the action seemed to be at the publishers’ booths and dealers. There was a big line for Jim Lee, and people were lining up for Stan Lee and Berkeley Breathed signings at 11:00.

Unlike San Diego, though, I could walk around without relying on Level 18 Crowd Weaving! Continue reading

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Long Beach Comic Con Photos Are Up (2009)

My photos from Long Beach Comic-Con (and the nearby area) are up on Flickr!

Update: I’ve finished and posted my con write-up as well!

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Wizard World LA & Long Beach: A Tale of Two Convention Centers

So, a few years back (2004?), Wizard World Los Angeles launched at the Long Beach Convention Center. People liked it. After a couple of years it moved to the Los Angeles Convention Center. Consensus is that it went downhill (I only saw it after the move, in 2007 and 2008), and in fact the 2009 convention was abruptly canceled just two months before its scheduled date.

A group decided to step in and fill the void by launching the Long Beach Comic Con. The first convention is this weekend…at the Long Beach Convention Center.

Tonight I drove past a billboard and found out what’s going on this weekend at the LA Convention Center, where Wizard World would have been:

“Adultcon.”

Given some of the opinions I’ve seen expressed about Wizard, I suspect there will be people wondering, “What’s the difference?” ;-)

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Why Las Vegas is a BAD idea for Comic-Con

It seems as though every year, around the time of hotel registration for Comic-Con International, people start clamoring for the con to move from San Diego to Las Vegas. More hotel rooms! A bigger convention center! Gambling! Strippers!

It makes me want to headdesk.

Now, I don’t hate Vegas. I’m not ZOMG in love with it, but I’ve been there more than once and I don’t think it should be removed from the face of the earth. What I believe about Vegas is that it is a law and a destination unto itself, and that everyone should be able to choose whether they go based on the merits of the place, not on the merits of what else might be going on there that isn’t a usual part of the location. Please keep this in mind as I present my list of Reasons Not to Move CCI to Las Vegas:

1. Weather. San Diego may be incredibly hot some years, but it’s coastal. There are breezes a lot of the time, and it’s often quite bearable. Vegas is inland desert and is 99% guaranteed to be nasty hot in July/August. Part of the crazy fun of CCI is seeing costumes on the street, which would become darn near impossible for a lot of people given the temperature.

2. Distance. I’m not talking about the distance for people to get there (though I will in a bit), but the distance between things. It can take over half an hour to get from the front door of one hotel to the front door of the next one over. In San Diego, it’s pretty easy to leave the convention center, go find food that’s not jacked up in price for an inferior product, and come back. In Vegas, unless you take the monorail, that’s a pipe dream, especially given that the convention center is off the Strip and not really near a lot of hotels. Keep reading for more. Continue reading

Posted in Annoyances, Comic Con 2009, Comics, Entertainment, Travel | Tagged , , | 16 Comments